Sound Fixes Pack v 14.1BY ·
Pack provides improvements to common sounds in the game, making the sounds feel more immersive and real.
Reduced volume of hum from asphalt/tarmac tire noise
Rumble strip sound slightly louder
New forest/country ambient sound available for non-city areas (light breeze)
Realistic asphalt tire sounds that resonate depending on how fast you are accelerating and what speed you are in, giving a feel for your sense of speed.
Heavier gravel sounds when driving on dirt or gravel roads.
Increases range of suspension sounds from just tire suspension sounds to cabin, trailer and tire suspension sounds.
Light impacts trigger speed bump or irregular road surface suspension sounds.
Medium impacts trigger squeaking of cabin.
Very hard impacts may trigger the sound of a key swinging.
“Late music” replaced with Nokia phone ringtone sound (Volume of this sound depends on Music volume in Audio settings in-game).
“Bing bong” chime for train loading screen sound and ferry loading screen sound.
Reworked garage door sound and corrected its volume to a lower level.
Reduced volume of adviser message sound.
Reduced volume of yawn slightly for fatigue simulation.
Classic/historic ding sound for while the fuel is pumping (circa 1960s to 1970s). The number of dings give you an idea on how much you refueled.
Real fuel pump, fuel lid sounds, door close and key insertion sound effect for after refueling to a full tank.
Mix of stock amplified gear grinding sounds and new gear grinding sounds. Can be heard when you have damaged the transmission and gearbox.
Increased volume for interior stick sounds: parking brake stick, blinker stick lever.
Real stick/switch/button sounds for: parking brake, hazard light, blinker / indicator / turn signal, light switch.
Retarder sound changed to real retarder sound.
Lift axle sound now includes button press sound effect.
Real sound effect for trailer coupling. Also includes the sound of the trailer brakes connecting straight after the fifth wheel coupling.
Driver Alert Support system sound installed on all trucks (ETS2 exclusive feature).
AI traffic vehicles given new horn sounds. Depending on the patience of the driver, a short or long honk may be used.
AI traffic trucks/buses given more variations of sounds (turbo, engines, gear changes).
Motorcycles from Jazzycat’s AI traffic pack given proper motorcycle engine sounds.
Motorcycles will rev engine instead of using car horn when blocked.
You can hear the slight sound of vehicles overtaking you or passing by you in the oncoming lane.
Wind will sound slightly faster from cabin when you drive at a high speed.
Pattering of rain on windshield audible inside the truck during heavy rain.
Prefab (e.g. company and delivery points) soundscape in American Truck Simulator enhanced.
Louder volume and reworked audio for biplanes, trains (included train horn), helicopters, cable cars and Boeing planes
Compatible for and tested on ETS2 version 1.23.0 + ATS version 1.1.1.
Forwards compatible with ATS version 1.2.
No errors in game log.
Fully stable mod.
Compatible with all trucks including mod trucks.
Does not replace individual truck sounds, so can be used with an unlimited amount of truck sound mods of your choice.
Compatible with all maps.
Supports compatibility with Realistic Weather Sound 1.7.4 (provides realistic thunder and exterior rain sounds).
Both mods can be enabled at the same time. Check load order image for more details.
SET TIRE AND WIND VOLUME
Wind and tire noise too loud? No problem. You can configure its volume using these developer commands. Syntax is as follows:
s_air_noise [value from 0.0 to 1.0] (default is 1)
s_wheel_noise [value from 0.0 to 1.0] (default is 1)
– SCS Software for base sounds
– Drive Safely for pitch, reverberation and sound edits, some sound samples and compiling mod
– antonvezdehod, Ludmilla and Katixa/Irreo for some tire sounds
– Balamut for some key swing and light suspension sounds
– AlexeyP for some trailer coupling and fuel pump sounds
– Stewen for some improved AI truck sounds
– nIGhT-SoN for raindrop definitions
In most cases, mod requires highest priority in Mod Manager, above map mods, environmental mods and traffic mods. Otherwise correct operation of pack not guaranteed.
Check the loading order image for more details.